Jakoz › Jakaro rules

Jakaro (جاكارو): how to play

Jakaro is the Gulf’s favourite marbles-and-cards race: four players in two teams, a hand of cards instead of dice, and a lot of table talk. Play it free on Jakoz with friends and voice chat, or against the computer.

Updated 3 November 2026 · by Jakoz Gaming

Players and board

Four players in two teams; partners sit opposite each other. Everyone has 4 marbles in a base. The track has 72 holes (18 on each side). Each player has a start hole and a home lane of 4 holes.

The cards

52 cards plus 2 jokers, dealt 5, then 4, then 4 cards each round (then a fresh deck). On your turn you play one card:

CardMove
ABring a marble out, or move 1 or 11
KBring a marble out, or move 13
QMove 12
JSwap one of your marbles with any other marble on the track
10Move 10, or burn: the next player loses a random card
7Split 7 steps between your marbles; every marble you pass goes back to its base
5Move any marble 5 forward (yours, your partner’s or an opponent’s)
4Move 4 backwards
2, 3, 6, 8, 9Move that many
JokerPlays as any card

The rules

  1. Capturing: land on a marble and it goes back to its base, even your partner’s.
  2. Blocking: a marble sitting on its own start hole blocks the way: nobody can pass it, land on it or swap with it.
  3. Your own marbles can’t land on each other.
  4. Home: after one lap a marble enters its home lane with the exact count; marbles can’t jump each other in the lane.
  5. Stuck? If no card can be played, you burn one card.
  6. Partner play: once all your marbles are home, you play your cards for your partner’s marbles.

Winning

The first team with all 8 marbles home wins.

Ways to play on Jakoz

More: Jakaro tips to win · Jakaro vs Ludo.

Fair deals

Cards are shuffled and dealt on the Jakoz game server; each player’s phone only receives its own hand.

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